“Chevron” awarded grants to the winners of the NU Young Researcher and Student Research Projects Contest
Today Nazarbayev University had a ceremony of awarding grants to the winners of the Nazarbayev University Young Researcher and Student Research Projects Contest. The contest was organized by the Center for Energy Research and “Chevron” company
The jury selected 12 projects out of the 22 projects submitted by young scientists and two out of the 10 student projects. All of the 14 research projects are expected to be implemented during 2013. Overall research grants totaling the amount of 48 million tenge were allocated.
“As one of the leading global energy companies, “Chevron” encourages research activities in all countries where it operates. For several years we have been successfully supporting projects in Kazakhstan in the fields of ecology and environmental protection for middle school students. Jointly with a number of technical institutions we organize energy efficiency and conservation projects contests for students and young researchers. We are very pleased to be able to support this new research program in partnership with Nazarbayev University,” said the director of government and public relations of “Chevron,” Yerkin Zikibayev.
The selection process in the Young Researcher and Student Projects Contest focused on the following areas: renewable energy; nuclear energy; plasma physics; nanotechnology and material sciences; and interdisciplinary research in energy impact on biological and chemical environments. Applied projects were especially welcomed. The jury included NU Center for Energy Research fellows and professors from other Kazakhstani universities.
The contest organizers say that a number of the projects are marketable enough to be offered to consumers as soon as the research is finished. For example, young researcher Kazken Sarsenbek created a mobile heater for outdoor heating and cooking. The device uses solar energy. Kairat Aitpayev’s project in 3D augmented reality allows the management and movement of virtual objects by the human hand, so virtual objects will detect and respond to human hand movements.